This is a custom physics engine that I built 10 years ago to house a lot of my artwork and videos. All of the collision detection uses algorithms that I coded. I programmed this all in Adobe Flash which no longer runs on browsers, so I recorded myself interacting with the gallery to make it easier to view (see links below).
|Technical:||AS3, Adobe Flash, Flex, XML|
|Design:||Lightwave 3D, Photoshop|